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[ UPDATE 1.4.2 ]
[ Bug fixes ] Crash involving the Aco_ParticleManager fixed Pride of Rotterdam dynamics updated
[ UPDATE 1.4.1 ]
[ Features ] Improved Azimuth controls Support for Ship Simulator 2008 New Horizons Towing performance improved Sorted ships alphabetically Improved ocean bumpmaps AI ships stop for the playership Pushboat connection Improved dynamics Minor multiplayer interface improvements
[ Bug fixes ] WakeEffects improved performance WakeEffects loading fix FloatingBox better update-rate, better behaviour static ships Minor language file fixes Mission "Leaving the new terminal" fixed Bow splashes 'huge splash' fixed Bow splashes effect jitter in large environments fixed
[ UPDATE 1.3 ]
[ Features ] - sеlеct your preferred spawnpoint in Free roam - Multiplayer functionality - Improved dynamics - Dual-screen monitor support - Radio chatter on the bridge - New Mission Editor added - In-game download system for custom missions - Mission ratings for online and offline usage
[ Bug fixes ] - Wake system improved for low framerates - Wakes for all AI ships - Fixed several missions - Several environment fixes - Improved overall game performance
[ UPDATE 1.1 ]
[ Features ] - Added a hovercraft, Hovertravel Freedom 90. - Added a jetski, Azuka Hydrojet. - New missions for each new playership. - Extended and improved almost all environments; Noordereiland for Rotterdam, Portsmouth for Solent etc. - Added more static ships to the environments. - Ranks and classes per profile enabled, improve your ranks by playing missions. - Updated all playership bridges, including radar, rpm-meters, compass, speedmeters and start/stop engines buttons. - Updated mission menus (mission overview, mission sеlеction, added filters to sеlеct your missions with). - Savegames (both for missions and free roaming). - Added wakes for various AI ships. - Improved wakes for some playerships. - Improved splashes and smoke-effects. - Added plotter-functionality for free roaming; create your waypoints in-game. - Main menu can be controlled with the arrow keys. - Precision steering mode. - Added slider for wake-rendering; improves performance. - Added news messages to the main menu, receive important Ship Simulator news frоm within the game. - Added compass in chart-window. - Instantly change environments in free-roam mode. - Enabled 2 new camera's in the in-game menu; parallel orbit camera and port/starboard side camera. - Extended compass in conning-display, now includes heading, CTW, TWD and AWD. - Split-screen option; play with the chart in fullscreen on a widescreen or dual-monitor setup. - Indicаted limitation of waves in harbour environments. - Added coastal foam to some environments. - Slightly improved look of the water shader. - Added secundary control options (assign two keys to a single action)
[ Bug fixes ] - Fixed the random sinking of ships when starting a mission. - Fixed the bug where you were unable to intentionally sink your own ship. - Fixed issues in existing missions. - Tweaked the dynamics of almost all ships. - Getting stuck in some collision objects in walkthrough mode(people/containers). - Improved dynamics of AI ships. - Fixed longitude, latitude settings of various environments. - Fixed depth readings on chart to positive numbers. - Fixed rescue waypoint accuracy. - Removed bow thruster symbol frоm VLCC. - Made loading of Titanic more stable (was taking up more memory before). - Improved performance of the main menu. - Fixed some visual artifacts in the water-shader. - Fixed navigation light-setup of several ships. - Adjusted time and condition when navigational lights go on. - Improved collision of drowning people. - Improved Windows Vista compatibility. - Fixed issue where you could look through walls in walkthrough mode. - Fixed some bugs related to pausing the game. - Proper setup of position of the earth in relation to the sun. - Fixed various bugs related to container loading.