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---------------------------- Football Manager 2009
v9.3.0 ----------------------------
Crash Fixes =========== -
Fixed an occasional crash if a human manager applies for another job when his
current club has no chairman.
General ======= - Fixed bug where the
game didn't automatically unregister players from German B teams at the start of
a new season. If the user didn't do it manually, these players would be
restricted to 3 in the first team. - Fixed bug where occasionally a player
would not become "home-grown" at a club after being there for enough time. -
When picking European squads for clubs which have have affiliated B clubs, the
correct number of home-grown players is now displayed. - Fixed bug where
reserve teams playing in main leagues would not include players from the first
team if they were made available for the reserve team. - Human managers now
don't need to learn a language if it is the default language of their second
nation. - Fixed bug where Darijo Srna didn't gain Ukrainian nationality at
Shakhtar due to not speaking Russian or Ukrainian. - Adjusted away team
attendance when match is played at a stadium shared by both the home and the
away team - Adjusted assistant manager comments on the gaps between
defense/midfield/attack when using defensive midfielders or attacking
midfielders - Fixed bug where players from a club's first team might request
transfers after the B team gets relegated. - Adjusted attendances in
international matches for away teams in cases where the away team was in fact
playing in their home nation (for example when hosting competitions) -
Adjusted boost in attendance after moving to a new stadium - Make some
improvements to the referee strip selection code. - If a club's youth team
has a tour arranged, the first team can now schedule friendlies for the same
dates. - Fixed bug where a player was being reported as injured for '1 day'
when his actual return date was longer. - Improved physio assessment of a
player's likely return date, dependent upon physio's ability. - Adjusted
second nationalities of French newgens born in big cities - Adjusted general
chances of second nationalities for newgens - Fixed bug where player didn't
see the benefit of taking Croatian nationality, when it would help their club
get around foreigner restrictions. - Stopped players gaining days toward a
nationality simply by moving between A & B teams. - Improved statistics
generated for non-active teams. - Stopped players taking up a nationality
in-order to play for that nation when they have declared for a different nation
already. - Ensured record transfer fee matches up with the transfer fee shown
in the player history. - Stopped young referees e.g. Stuart Attwell getting
their date of birth randomized. - Stadiums without a pitch type entered in
the database now default to grass pitches. - Adjusted the filling of
attributes left blank in the DB for non-players - Players now start learning
the language of future transfer teams as soon as the deal is signed. -
Players unhappy at the sale of a star player now are no longer unhappy once a
star player has been signed to replace them. - Unattached players can no
longer have Short-term Plans of "Looking to see out the remainder of his playing
days at the club". - Players no longer complain about not playing if they
have only just come back from injury. - Players no longer request to be
transfer listed a few days after a transfer window has just closed. - Fixed
continuing Save Game User's Shortlist and Scouting screens take a long time to
access and players are no longer shown on there. - Fixed giving a player an
injection will put them out for the same amount of time as sending them to the
Physio. - Fixed contract length being greyed out with a date of Jan
1900. - Teams now respect over age squad selection rules in lower division
Italian leagues. - Fixed game slowdown whilst processing January to
March. - Stopped the board being referred to as the Football Association in
the Confidence screen. - Improved memory usage for games running many leagues
with full detail matches. - Transfer records now display the same fee as
shown in the players history screen. - Fixed a bug where a player fluent in a
language of his current nation might not be able to gain nationality because he
cannot speak the language. - Reduced the number of assists generated for
players in non-active leagues. - Stopped an "Unknown Referee" being picked
for the Korean All-Star cup and some Blue Square North/South matches. -
Stopped a player sometimes losing some ability in a position after training has
been completed and they are still being played in that position. - Improved
pitch conditions deterioration rates.
Interface ========= - Search
results now sorted by name for ease of use. - Can now search media sources
using search box. - Fixed bug where failed transfers would sometimes remain
on the transfer centre screen. - Wages shown in transfer centre now use the
correct format set in the preferences. - Match screen overview panel now
shows full details on matches played using the quick match engine. - Added
'Relationship With You' to AI manager's personal section so that you can see
their relationship with you more easily (and without having to go to the
interaction screen). - Fixed a bug in match classic view where player names
would sometimes be left on the pitch. - Added 'Record Transfers' to View menu
in Transfers section. Can now see Top 25 transfers, viewable by world, nation or
competition. - Fixed a situation where a yellow card would not appear on the
match time slider. - Manager resignations now appears in their achievements
page. - Fixed processing info occasionally incorrectly showing a goal as
having been scored in e.g. (58 + 1). - Fixed a bug which allowed you to
discipline a player for unprofessional behaviour for no reason. - Stopped
draggable player names on the award voting screen if the human could not vote in
that award. - Fixed a bug on the award voting screen where it could confuse
who you voted for if you swap candidates positions. - Fixed a bug where a
'PR' icon would show for a player but there would be no reaction shown in his
profile. - Fixed code in a string on the player profile about the captain
being changed too soon. - Added a "Clear All" button to the team talk
screen. - Fixed issue with team talk option not being available if already in
tactics at half time - Match view should be remembered properly when set
before match - Player attributes now colour-coded on all screens - Fixed
issues with tactics buttons not being visible in TV View in a human vs human
hotseat game - Long distances can now be set to miles or kilometres -
Overspend on salary now shown in red on manager overview screen - Match score
display more consistent everywhere - Removed unecessary season selection list
when arranging a friendly at a club
Finances ======== - Adjusted
the board limits for allowing movement of money to wage budget with smaller
clubs when current wages are very low compared to the current wage budget -
Adjusted the sponsorship deal values to better reflect the new league level and
reputation in cases where smaller teams go up the leagues and have renewable
sponsorships set in the DB - Enabled the game to re-evaluate any sponsorship
deals set to be of fixed value in the DB to prevent teams from being stuck with
the same level of sponsor income - Adjusted collective win bonuses for
Brazilian clubs - Adjusted ticket prices in Brazil - Adjusted board
renewing expiring kit sponsorships after old deal expires - Adjusted Turkish
Super Cup ticket pricing and gate receipts split between teams - Finetuned
kit sponsorship value calculations - Adjusted chances for starting new
stadium planning - Adjusted transfer budget calculations for promoted
teams - Adjusted board ambition effects on transfer budgets - Adjusted
board limitations on how much excess wage budget is allowed to be moved towards
transfers - Adjusted ticket prices in Turkey - Fixed club wage total
calculations when club has players on a B-club contract - Adjusted modelling
of bankrupt clubs - Adjusted chances for tycoon takeovers at smaller
clubs - Adjusted Finnish finances
Contracts ========= - Forced
newgens to start with youth contracts whenever possible instead of professional
contracts in nations where the minimum age for pro contracts was set to lower
than general newgen creation age - Fixed contract type issues with some young
players. - Lowered amount of players on month to month contracts. -
Stopped Players demanding an inferior squad status. - Fixed staff leaving
club without any news items and whilst they were under
contract.
Media ===== - Fixed news item describing player as 'Looks
Set To Have A Bright Future At Club' when he is transfer-listed. - Added
'View Assignments' button to scout match report news items so you can more
easily view or change that scout's assignments. - Fixed non-player bio
message says newly appointed coach began his career with a spell as coach from
January 1900. - Fixed national player/coach sacking being reported as being
released by their club. - Host announcement news items no longer state the
wrong year for the Champions and EURO Cups. - Teams no longer listed
incorrectly in loan transfer limit exceeded news item. - Managers at A-League
clubs can no longer declare interest in other A-League clubs players until the
2010 season. - Improved text layout for 'Where Are They Now' news to make it
easier to read. - Fixed extra line gap in the boards feeder ckub response
news item. - Addressed issue of club-specific media sources reporting on
other clubs in the same division. - Fixed foreign bookmakers offering odds
for nations they don't cover. - Fixed a missing ending to a sentance in the
scout next opposition news under rare circumstance. - Stopped a sentance
saying you have a contract until 1900 when taking over at an amateur
club.
Network Game ============ - Fixed bug where server couldn't
kick/ban/force continue a "New Network Client"
Press
Conferences ================= - Fixed user being asked question about who
will win title when title has already been won. - Stopped a follow-on
question being generated to the "Entire Team" answer to "What is the
strongest/weakest area of the team". - Press conference asks question about
user's dropping of a player when he has been called up as a late
replacement. - Fixed a bug where as national team manager you could be asked
about the need to spend to strengthen the squad. - Stopped journalists
sometimes picking on your choice of player to counter a dangerman as incorrect
when he is in fact a good choice. - Fixed bug where the headline "[User]knows
spirit can't be maintained" would appear, which is the opposite of what you
said. - Fixed a bug where you would get asked a question about poor form when
you are recently unbeaten. - Stopped manager being asked a question about the
need to buy players outside of transfer
windows.
Awards ================= - Fixed some problems with the
Brazilian golden boot award - Fixed a bug where B-team players would be
linked with winning the Spanish Young Player of the Year - Bulgarian Cavalier
of Fairplay award is now given out. - Danish national awards should favour
player's playing in bigger leagues more. - Fixed a problem with the European
Golden Boot whereby if the scores were level it would sort by most appearances
instead of least.
International
Management ======================== - Facilitated choosing international
squad by adding more detailed stats to the Stats option in the National Pool
'View' menu. - Players with multiple nationalities now assume the nationality
of the current national team they represent. Their nationality will become
'fixed' once they win a full cap at senior or u21 level. - Fixed rare
instance of rejected call-up player retiring and being described as "left out"
of international squad. - Fixed news item after submitting squad containing
two separate strings regarding same player's possible first appearance. -
Fixed issue where even a slight rift with a club manager would see them withdraw
their players from your squad for friendlies. - AI National teams now leave
some space in their squads for virtual goalkeepers if there are no real gks
available. - Fixed player wrongly described as "excluded" from a national
team squad when he was playing for one of the nation's other national
teams. - Fixed bug which was stopping some players from announcing their
international retirements following competitions / unsuccessful qualifying
etc. - Fixed squad corruption issue caused by failure to hire manager
properly which could occur if human was offered a national youth job e.g.
U19s. - Fixed user being unable to add some dual-nationality players to
National Squad or National Pool. - Fixed rare issue where dual-nationality
player would still mention which nation he would like to play for, even after he
had won full caps for them. - Fixed national Team described as
in biased-selection news item - Improved international squad
selections. - Fixed national team captain/vice-captains set in the database
not being used by the game. - Fixed national manager retiring just before
major finals.
Board Takeovers =============== - Fixed bug where
tycoon chairmen could sometimes come from an extinct nation. - Ensured
B-teams don't get given a chairman when promoted to an active league. - Fixed
tycoon takeover collapsing due to a disagreement of the club's valuation when
the club's worth is fairly insignificant.
Transfers ========= -
Offers made for other managers are now cancelled when a human adds themselves as
manager of a team. - Loan bids now get processed quicker on a transfer
deadline day. - Loan transfer windows now only apply to domestic loans. -
Extended the January transfer window to 2nd Feb 2009 for some nations as 31st
Jan 2009 is on a Saturday. - Players on domestic loans don't get their
appearances counted towards the number of clubs allowed to play for in a
year. - Cannot offer contract to player dialog box now contains a valid
reason when bidding on American Developmental League players. - Transfer
rejection option "offer isn't good enough" is no longer available for selection
when rejecting an enquiry. - Stopped B/C team managers transfer-listing
players owned by the human A team manager. - Players who aren't likely to
make it at top clubs are now more interested in moving to good Championship
clubs. - More managers now being sacked/moving. - More free agents signed
in the transfer window. - Fixed some Illogical hiring of managers due to
thier coach reputation - AI Team keeps bidding for same player despite player
continually rejecting them - Stopped Young, non-eu players who are recent
signings being transfer listed at game start in Spain. - Made it easier to
loan out players. - Stopped AI negotiating to fee much less than amount
offered. - AI Manager not doing coownership anymore - Made it harder to
sign top regen talent due to contract expiry and lack of interest from other
clubs. - Stopped players from stating they are not willing to leave due to
recent arrival - When in fact he signed 3 years ago. - Stopped low
Co-Ownership bids from being accepted incorrectly in Italy. - Toned down the
amount of money man city are prepared to spend on non world class players. -
Loan rejected with rejecting club wanting a ?0 Fee. - Fixed After selling a
player who had been out on loan, the User is still getting Match Reports on
him. - Fixed team rejecting original offer for a player but after enquiring
they will accept less for him. - Ensured human managers face more competition
from other clubs outside of the transfer window. - Toned down foreign
managers being appointed in France. - Fixed Vacant manager job being shown on
Job Security but not on Job Centre. - Fixed loan offers being rejected
because 'the club are not looking to loan the player out at the present time' -
when the player is loan listed.
Confidence ========== - Board
Confidence is disappointed that the team failed to win promotion when they are
still in the promotion playoffs - After losing in promotion playoffs Board
Confidence says "The board are pleased that the team won promotion from the
Second Division this season" - Promoted through playoffs meeting the minimum
expectation of promotion but Board Confidence is disappointed that I only
challenged for the title - Mourinho sacked a week before the Champions League
final. - Transfers arranged prior to managerial appointment no longer count
towards new managers confidence
feedback.
Competitions ============
International ------------- -
Euro U21 Championship Qualifying now takes place in 2007/08. - Fixed
Confederations Cup squad rules.
Europe ------ - Updated calculation
of European coefficients for new 2009 formats of the competitions. - Fixed
bug where teams could not submit a full European squad in Febuary if they had
selected a lesser number of players earlier in the season.
South
America ------------- - Fixed Libertadores prelim and group
draws.
Australia --------- - Pre-season cup final is now over 1 leg
instead of 2. - Fixed bug where Australian youth league isn't played after
the first season.
Brazil ------ - Fixed Brazilian league gate
receipt percentages.
Bulgaria -------- - Fixed Cup of
Bulgaria.
Czech Rep --------- - Improved players transfer
values.
Denmark ------- - Points system used for Danish
disciplinary rules. - Improved Danish players transfer
values.
England ------- - Fixed players not getting cup-tied in the
English League Cup. - Fixed English League Cup semi-final away goals
rule. - FA Cup regional draw fix now also applies to pre patch 2 saves. -
Fixed Conference League Cup Semi-Final incorrectly being played as
Wembley.
Germany ------- - Fixed German Cup final not played in
Berlin. - Players now go on holiday for longer between
seasons.
India ----- - Implemented new Indian Federation Cup
structure.
Rep. Ireland ------------ - Fixed wrong play-off format
for First Division relegation/promotion play-off. - Fixed issue whereby a
non-league side that wins the First Division relegation/promotion play-off
wasn't getting promoted.
Israel ------ - Fixed the U19 leagues that
mirror the Premier and National league not reflecting increase in number of
teams in Premier and National league as from 2009 season. - Updated Israeli
Premier/National League Toto Cup schedules. - Improved Israeli player
transfer values.
Italy ----- - Pescara deducted a point. -
Venezia new points deduction. - Fixed Serie C cup prizes. - Serie C Cup
Semifinals Correct Scheduling. - Venezia will start C1/A with a -4 deduction
point instead of the current -2. - Avellino points deduction changed to
-2.
Mexico ------ - First 11 squad selection rules in Mexico apply
only to the starting lineup and are not used during the match. - Mexican B
clubs can now qualify for the playoffs even though they cannot be
promoted.
N.Ireland --------- - Fixed a problem where Northern
Irish Premier Division playoff would sometimes be created twice. - Northern
Irish Premier Division now has a 38 game season.
Norway ------ -
Updated Norwegian Premier league scheduling for
2009.
Poland ------ - Polish FA Cup round 1 and 2 draw fixed. -
Fixed a problem with players sometimes not being banned after getting a red card
in league matches.
Sweden ------ - Fixed prize money Swedish
Premier division.
Turkey ------ - Fixed problem in Turkey where if
a foreign sub comes on for a previous foreign substitute, the game counted both
players as being on the pitch when working out if the players on pitch broke the
foreign player limit.
United States ------------- - AI MLS teams
are now more active in signing Designated Players from outside the MLS. -
Teams Allocation funds are not re-calculated when a new manager is hired. -
Allocation funds are not re-calculated for a human manager each season. -
Percentage of transfer revenue made available no longer displayed for MLS teams
as it is irrelevent. - Toronto FC's 5 American International slots are now
correctly used in the game. - All MLS teams team roster information is now
displayed e.g. number of international players registered. - AI teams no
longer place zero value on player rights transfers. - Stopped AI teams offer
Designated Player contracts to players when the wage cap applies if they haven't
the space in the cap to pay them. - Fixed bug were Senior Developmental and
Developmental players contracts weren't been re-newed if they hadn't been
offered a contract after only a month was remaining on their current
contract. - starting draft allocation transfer are now loaded correctly at
the start of a new game. - Injured players can no longer be waived. -
Designated players with valid contracts can no longer be wavied. - MLS teams
don't release top talents after signing replacements when under the MLS squad
limits. - AI teams no longer ignore player rights when signing a player who
has valid player rights with another MLS
team.
Uruguay -------
- Tweaked Reserve and Youth league
mirroring of main two divisions and added no more than three over 23 players
rule for reserve leagues.
Match v743 ----------
- Fixed
missing number outline colour
Match v744 ----------
- Made wide
free kicks in opposition half more effective - Fixed a couple of anomalies
with pass completion stats - Added blocked shots to overall shot counts -
Tweaked AI choice of target man - Widened gap between extremes of pace a
little - Slightly reduced effect of "hard tackling" setting on number of
fouls - Reduced number of fouls committed on edge of own area slightly -
Slight improvement in shot and pass accuracy - Improved marking, closing down
and tackling of ball player - Tweaked covering of team mates particularly
DMC/DC - Slight increase in one touch play - Improved D-line position
slightly - Reduced early shots when clean through slightly - Some tweaks
to attacking off ball movement - Reduced set piece taker run up distance
slightly - Reduced distance DC will leave position to mark opponent when
defending throw in - Fixed problem causing players to move too slowly to
loose ball and allow opponent to nip in first - Improved player decision
making around loose balls generally - Reduced likelyhood of defender not
leaving obvious ball to keeper - Players near own goal quicker to clear ball
under pressure - Reduced number of headers registered as clear cut
chances - Slight reduction on speed of pass/shot when on weak foot -
Reduced number of impossible through balls attempted - Reduced number of
passes hit "at team mate" at short distance causing silly ricochet
Match
v745 ----------
- Free kicks around 40 yards out with an angle to the
goal now treated like wide free kicks - Slight tweak on velocity for shorter
passes - Slight increase in number of lofted passes - Some tweaks to
player match ratings - Reduced instances of multiple defenders engaging ball
player - Improved first touch a little in terms of direction - Made
keepers less likely to save hard shots hit from close that arent straight at
them - Tweaked player reaction to ball movement - Reworked DMC positioning
when opposition have ball - Tweaked positioning of midfield and attack in
relation to D-line when opposition have ball - If opposition have less than 2
central defenders then team always leaves striker(s) up when defending -
Tweaked full back positions at defensive goal kicks when opposition only have 1
striker - Reduced effect of player strength on close opponent's max
speed - Fixed bug where player on ball can stop moving allowing opponent to
come and get ball off him unchallenged - Fixed bug where keeper can come to
pick up loose ball and end up standing over it allowing attackers in
unchallenged - Players move back from badly offside positions better subject
to workrate - Fixed remaining instance of 9.2 bug where defender still tries
to intercept impossible ball and allows ball player a clear run - Improved
marking of wingers who have ball - Encouraged playmakers and passing
midfielders to wait longer before making run in and around the opposition
D-line - Tried to reduce instances of players getting caught in possession in
dangerous areas - Tweaked choice of pass a bit - Reduced length of keeper
kicks when ball not held and standing still - Fixed issue with positioning of
flat 3 man midfields when defending - Made teams move wider in own half when
in possession and asked to by width slider
Match
v746 ----------
- General re-working of passing AI - Small tweaks
to dribbling AI - Tweaked ball player choice between hold, dribble, pass,
clear and turn slightly - Toned down intensity of closing down a little, and
increased cost in terms of condition drop - Improved marking of ball player
slightly - Adjusted tackle volume and success rate - Made players quicker
to offer out ball - Player assigned to mark near post at corner now marks
space at near post end of 6 yard box if no-one else is doing it ( temp solution
until FM2010 ) - Some free kicks that saw defenders sent forward now reverted
to normal defensive freekicks as they were too far out - More variation on
header shot target point which may have been cause of too many hitting the
crossbar - Fixed bug that caused rare outlandishly long and high headed
clearances - Fixed bug where entertaining match wouldnt trigger the most
suitable final whistle commentary line - Fixed v745 increase in lofted passes
causing too many looping headers - Balanced out and toned down player match
ratings - Removed broken cartwheel goal celebration animation - Fixed bug
that could distort possession percentages slightly - Fixed bug causing
players to occasionally dribble ball too far ahead of themselves and out of play
for no reason - Further increased one touch play and intelligent first touch
for better players - Made keepers a little more likely to clear first time
from backpasses when opponent quite close - Keepers now position better when
defence has ball in order to make back pass option clearer - Defenders now
sit a bit deeper in possession to increase passing options, especially when
assigned low directness instruction - Fixed small bug in defender positioning
for team kicking "left" when in possession of ball - Fixed full backs coming
too narrow when close team mate has ball infield - Tweaked D-line position
back slightly when defending - Fixed midfield players being attracted towards
ball that is near their own goal and in a wide area - Improved DMC position
at kick off - Fixed players being too far outside the D at a penalty -
Fixed anomaly where player sometimes fails to take ball under control that is
close to him - could cause assert due to match getting stuck - Fixed rare bug
where keeper fails to catch simple ball - Improved player point of
interception/receiving ball, eg to prevent them going for it too early and
making unnecessary header under no pressure - Fine tuned player reaction
times to change in ball path ( pass, dribble, shot etc )
Match
v747 ----------
- First phase of fine tuning v746's passing re-work,
and related general passing AI tweaks - Improved player ability to turn on
ball when required - Slight reduction in one touch play for less technical
players - Small increase in direct free kick goals - Improved balance of
player condition drop due to closing down - Fixed centre halves being over
zealous when player with closing down OI runs towards their zone - Improved
centre midfielder positioning in relation to team mate with ball - Slight
improvement in defender ability to tackle opponent running with ball - Fixed
bug where defending player can come to engage ball player, then stand still for
up to 10 seconds while play continues behind him - Fixed keeper dribbling
ball backwards and being forced to kick ball out for corner under pressure -
Adjusted placed shots slightly to see if it results in less hitting of the
post - Fixed stupidly long headed clearances introduced in v746 - Small
player match ratings tweaks - Improved goalkeeper protection against near
post shot - Fixed dodgy deflection on ball by player who loses ariel
battle
Match v748 ----------
- Slight reduction in
effectiveness of long shots - Further passing tweaks to stop lower level
players over elaborating - Slight reduction in unneccesary clearances out of
play - Slight reduction in players being caught in possession - Stopped
unfairly low ratings for players who havent really done much wrong - Fixed
defenders crowding out own keeper when ball close to own goal - When keeper
catches ball at corner, the players staying back for the corner taking team now
wait for defence to come back before moving forward to original positions -
Fixed occasional instance of "impossible save" - Made more instances of
keepers getting a touch to shots that might not be enough to stop it going
in - Tidied up keeper narrowing angle logic - Fixed bug where player can
move to intercept ball ahead of opponent and then pull out at the last minute
when well placed to complete interception - Fixed bug that could inhibit
defending players from making a tackle when ball right at feet of attacking
opponent - Made players providing "out ball" option face ball player directly
to make completion of pass easier - Fixed further rare instance of too many
defenders engaging ball player and leaving another opponent in too much
space - Fixed rare instance of defender clearing ball into own goal when
right on own goal line and facing own goal
Match
v749 ----------
- Toned down speed of dribbling players, and tweaked
dribbling AI to compensate - Further improvements to first touch -
Improved player turning AI - Made players less likely to boot ball out unless
neccesary - Improved goalkeeper kicks - Improved choice of throw ins -
Improved passing decisions at free kicks - Improved player positioning at
throw ins - Further general tweaks to passing AI, including players making
choices with their own limitations/abilities in mind - Fixed ball physics
issue that caused some short passes to be overhit - Some tweaks to shot and
pass accuracy based on ease and speed of kick - Reduced number of very long
shots for players not asked to make them or have PPM for them - Fixed bug
that stopped some shots from being blocked at point blank range - Reworked
goalie narrowing angle logic - Increased number of slide tackles, while
tuning player decision of when to commit to them, and when to stand off -
Fixed player being tripped and carrying on moving before getting up animation is
played - Fixed inconsistency between foul point in referees mind and foul
point in the guilty player's mind, that caused some pens to be given when
fouling player considered himself out of the area - Fixed bug where players
may pull out of going for loose or cleared ball for no logical reason - Fixed
DMC positioning being too wide when opponents attacking down flanks - Fixed
defenders allowing player to cut in from acute angle too easily - Fixed
player moving across free kick taker's line of vision in an effort to "find
space" - Stopped failed random positioning test from preventing defender
pushing up in completely obvious circumstances - Made player at near post
more likely to intercept corner kick - Increased slightly the effect of close
opponents on each others speed - Stopped players moving back to kick off
positions so quickly immediately after conceding a goal - Reduced extremes of
AI manager team mentality especially early in games - Tweaked AI manager
closing down settings for midfielders
Match v750 ----------
-
Fixed rare bug causing keeper to deflect ball instead of saving it normally -
Fixed match rating for subbed player being changed slightly at full time -
Fixed attacking set piece not shown after highlight leading up to it - Made
sure one striker is left forward to some degree when playing defensively (
unless all strikers on ultra defensive ) - Stopped attacking players dashing
back towards own area when long shot taken - Reduced condition drop for
players with on the day stamina > 10 - Reduced player delay time slightly
after slide tackles, fouls, saves etc - Made players less likely to dive in
for tackles when opponent running with ball depending on attributes and tackle
instructions - Fixed occasional score divergence between release and debug
builds - Stopped players being rated below the average ( around 6.8 ) when
they have generally done "ok" - Reduced instances of poor keeper first touch
from back pass that present possible goal chances - Improved player
positioning and decision making on "fight balls" - Made defenders better at
offering "out ball" to their team mates - Made full backs hold their wide
position better when forward and ball in opposition's last third - Fixed DMC
position when defending a goal kick - Improved DMC position when team on
attack but he stays back - Fixed bug where offside can be called too long
after player has moved back on and received a different pass - Slight tweak
on keeper save range, and more saves with less change of direction applied -
Slight tweak on shot accuracy for powerful shots - Fixed bug where player can
make a meal of receiving ball and let it under his feet - Made players take
original positions quicker after ball won back and they had been covering team
mate - Improved keeper position at direct free kicks - Made keeper
positions slightly more advanced when ball not too near their own goal -
Fixed rare occurance of penalty being given for challenge well outside area -
Reduced amount of players taking ball out of play with first touch - Made AI
managers just a little more conservative early on in tough games
Match
v751 ----------
- Fixed match getting stuck assert at direct free kick
near end of half - Improved first touch a little more for the better rated
players - Made keepers boot backpass straight up pitch if they feel unable to
control it safely - Ironed out issues in goalie positioning from v750 -
Fixed bug causing pass to run under receiver's feet occasionally - Made
player defending high ball take it as early as possible if heading it - Fixed
further instance of player running too slow for loose ball and conceding easy
ball to opponent - Toned down amount of added time - Fixed defending team
assuming possession won back too quickly after deflection - Ironed out issue
with keeper not closing down attacker coming from acute angle - Tweaked
choice of goalie dive animation
Match v752 ----------
- Fixed a
couple of problems in keeper starting position - Improved keeper closing down
of angle when player coming from tight angle - Fixed defender asked to mark
near post at corners always covering near post edge of six yard box