Avatar: The Game v1.02
Patch
--------------------- Changes in v1.02
- Fixed crash issues when using an audio output frequency greater than
48kHz. - Fixed a bug where the player could remain stuck in a cinematic
screen after the Banshee cut-scene in the "Cloud Walk" quest. - Fixed some
D3D10 errors. - Fixed shutdown issues, happening on some video cards, that
were causing problems when restarting the game.
--------------------- Changes in v1.01
- Added better
support for multi-monitors view mode. - Added a Force Widescreen FOV option
in Display Options menu. - Fixed various shaders flickering issues. -
Fixed vegetation issues with DirectX 10 in low/medium quality. - Fixed an
issue when the player is killed by an explosion after the revive timer. -
Fixed water refraction when no bloom on DirectX 10. - Fixed black squares
flickering when antialiasing 4xAA or more with HDR is enabled. - Fixed a bug
with the Login window when the player enters a wrong password followed by a
successful authentication. - Fixed the flickering on soft bodies (eg.
vegetation) on some video cards. - Fixed 'War Room' mini-game controls not
being updated all the time. - Fixed some random crashes. - Improved
shaders preloading on some configurations. - Improved task switching
support.
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