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Описание и прочая информация:
Full list of changes in Patch Z :
Graphics :
updated interiors in
FOX / FO8 / XF and XR (GTR and road) cars Improved frame rates - subobjects
now use hardware vertex shading Improved sky rendering - less distortion,
small frame rate increase Smarter level of detail calculations for best
detail and frame rate Driver names are now directly above car with no
acceleration offset Antialiasing and anisotropic filtering support in
Graphics Options Mirrors with horizontal offset applied now stay inside
windscreen JPG advert textures now used in all tracks (folder :
datapic) Improved control of mip bias : 4 sliders in Graphics
Options Graphical and audio dynamic lod reductions are now
instant Increased maximum number of car shadows from 8 to 16 Antialiased
virtual start lights and steering gauge FIX : RB4 dashboard wrong in left
hand drive mode
Physics :
XF GTR now has a sequential gearbox with
ignition cut Wind speeds and variations are now more moderate / less
wild Small improvements to default setups of XR Turbo / XR GTR / XF
GTR Moved and lowered centre of gravity in GTR cars for better
handling Lowered centre of gravity and updated rear suspension of XRT and
RB4
Replays :
Escape menu and options now available during a
multiplayer replay Replay controls & timeline visible with mouse at
bottom of screen SP and MP replays now loop unless started by /mpr or /spr
commands External replay starting now works from replay screen or in
replay FIX : Paused indicator is now shown when paused at start of
replay FIX : Hang if escape menu was open at the end of a non-looping
SPR FIX : Could get stuck leaving a paused MPR while guest connecting FIX
: LFS wrongly allowed replay after adding AI in single player
Licensed
demo racers system :
Demo racers now need a user name and GAME password
to go online Unified List of Hosts - S2 users can all Demo / S1 / S2
hosts Demo / S1 racers can see all hosts running Demo / S1 content Demo
racers now automatically download skins but not upload
Double byte
character support :
Included Chinese, Japanese and Korean
translations Selectable fonts for these languages in Game Options Input
method editor support including candidate lists IME automatically switched on
and off in text entry dialog Input language is shown when editing text (white
if IME active) Name of active Chinese input method is shown (but not in
Vista)
Translations support :
New Bulgarian translation including
training lessons Added flags beside names of translations in Game
Options New and updated training lesson translations in various
languages Tips section in training can have more lines if purpose is not
full FIX : Host welcome text was displayed in local code page (now
Latin) FIX : Overlapping text in F12 menu asymmetrical settings (in
Polish) FIX : Code page error on List of Hosts after changing language FIX
: Corrupted in-game text after changing language
Interface
:
Faster text drawing system improves frame rate Separate text entry
field for AI number plates Various minor graphical improvements in the
interface Improved filter (16 bit / 32 bit / all) in Screen
Options Network debug messages are no longer sent in InSim
packets Interface improvements including updated entry screen and
options Text input box is now drawn above user messages so easier to
type Hotlapping in demo version - user name is now stored in the
replay Controls setup now includes sensitivity multipliers for mouse
axes Auto mode switching so F9 to F12 / N / SHIFT+L work even if
hidden Line breaks in help text and lesson text now depend on actual
width Success or failure message is now shown for one second after
CTRL+S New game setup screen info message "X removed Y from the start
grid" FIX : In some rare cases SHIFT+U mode did not move with an arrow
key FIX : Changing gear shift type while driving made SPR go out of
sync FIX : Enter pits "Could not load colours" after renaming car
colours FIX : Autocross / drag can no longer be selected in hotlapping
mode FIX : It was possible to join a race with same name as an AI
driver FIX : Disabled various text commands from training (including
/ai) FIX : Sometimes incorrect message "Road tyres on rallycross
track" FIX : Code page of text when adding a new music track in
channels FIX : OutGauge and OutSim are no longer closed by starting
InSim FIX : Info button in List of Hosts showed laps instead of hours FIX
: Wall riding was possible on soft walls at South City FIX : Command /entry
did not work while watching a replay FIX : ALT+F4 did not exit LFS from a
training lesson
Multiplayer :
Dedicated host and network debug
show connecting guest IP New command /ndebug=no/yes to switch off/on network
debug New option /lytdir allows dedicated hosts to specify layout
folder On local network hosts only - false start no longer causes
spectate FIX : Admin could crash dedicated host by mistake with some
commands FIX : Host name code page error after clicking '?' in List of
Hosts FIX : Inaccurate remote cars lap time after passing a split in
MPR FIX : False message : Your skin was not found at www.lfsworld.net FIX
: Joining a host with same name AI resulted in Join OOS FIX : Rapid /ai
command could exceed number of cars allowed FIX : Rapid /ai NAME command
resulted in AI with same name FIX : User could spam TCP requests causing
overload FIX : Skin name buffer overflow exploit
Misc :
Added
output frequency and slip fraction to the RAF file output Documentation
references to '<' / '>' keys changed to ',' / '.' InSim : A LAG bit is
now available in the MCI CompCar structure InSim : MCI packets are now sent
at regular game update intervals Improved cfg.txt Music Dir option (specifies
folder for ogg files) All paths (including reversed configs) now included (in
SMX folder) FIX : Removed continual memory allocations in car shadow
processing FIX : Number of AI now correctly limited when using the /ai
command FIX : Updated car scripts XFR.lfs / FXR.lfs / XRR.lfs
(sequential) FIX : Ban statistic was sent when attempting to ban a host by
/ban FIX : AI could decide to refuel too late at tracks with one split FIX
: Low ASCII characters can no longer be read from text files FIX : Could
select invalid configuration and weather in cfg.txt
Known issues
:
Stray pixels at texture edges increased by AA / AF Dedicated host
does not display double byte characters Name of active Chinese input method
is not shown in Vista