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1.2 changes List of fixes: -improved NPC captain AI -issue with assaulting treasuries when autocombat was turned on -issue which could occur when NPC captain attacked the player -rebalanced some technologies
1.1 changes
Note: Save game files from previous version will not work after installing the patch.
List of fixes: -added multiplayer feature. -issue with wrong building requirements being shown on the construction screen -issue with quick combat option not working properly -issue with main menu options resetting on their own -issue with captain jumping from one station directly to another -issue with some technologies not working properly -numerous stability issues -issue with ships going around bariers in battle arenas with stations -issue with close range ships attacking over long distances -numerous performance issues -issue with "dummy" ships appearing in stations -issue with ships not appearing in battle arenas -fixed map: Face to face with apocalypse -issue with some encounters being invisible on the game map -fixed map: Once more into the breach -issue with captain occupying a slot after his defeat -fixed some text errors in technology descriptions -issue with some structures on the game map not working properly -issue with Fighter guild not working properly -issue with wrong ships flying around on the station screen -issue with fog reappearing after loading -issue with captain being duplicated after loading -issue with path disappearing after ending the turn -issue with some encounters remaining on the game map after being defeated -issue with producing infinite number of ships