Referee: when a player disconnected after
making a new score, the score wasn't validated and wasn't reset and the server
blocked in the podium. (added a timeout on the server, and fixed the client -
check the end of the message)
some more coherence checks to detect simple
cheats. (But nothing replaces referees!)
CupMode: added an optional parameter to
NextChallenge() and RestartChallenge() to allow keeping the current match
scores.
CupMode: fixed SetWarmUp()
(SetWarmUp(false) did reset all the current scores, and SetWarmUp(true) didn't
restart counting the number of warmup runs from zero)
CupMode: don't overwrite scores at the end
of the warmup. (ie any call to ForceScore() were previously useless during
warmup)
CupMode: added CheckEndMatchCondition(), to
help knowing whether the cup mode match is over or will switch to an other map,
without having to reimplement the rules in the plugins.
Laps mode: added a new header in the
replays: , to help making sense out of the
validation replays saved in laps mode.
The player tags were broken when the P2P
was disabled on the server.
ForceSpectator() now also respects ladder
limits.
new method GetLadderServerLimits()
SetForcedSkins()/GetForcedSkins(): new
methods to help people doing F1 or Monster trucks, ... competitions have
everybody use a "good" skin. It allows to have an explicit list of allowed skins
and replacement skins.)
SetForcedMusic() can now take either an url
or a filename to a file on the server (relative to Gamedata folder)
GetDetailedPlayerInfo().Skins.Environnement
now contains the environment name, rather than always 'Vehicles'
fixed rare crash when build a
replay.
bug workaround: after ~45 days, the time
overflows (a bit like the Y2K bug) and the sever starts doing weird stuff... It
will now quit preventively instead.
v2.11.16
fixes:
The scores sorting was broken, most notably in laps mode.
in laps mode: the score of a disconnected player isn't reset any more.
v2.11.15
fixes:
The in-game server no longer traps users in spectator
mode .
one more crash fixed.
v2.11.14
fixes:
now works with windows 2000 .
the delay on the start line in time
attack.
a few more crash fixed.
Main changes since previous
fix:
many crash fixes
Fixed spectator mode keyboard shortcuts (in
follow mode, use 1-3 to switch camera, and Ctrl+0-9 to switch players)
validation in laps mode (to have a fully
debbuged laps mode, you need to have both the game and the server updated to the
latest version)
manialink browser small fixes (proxy
settings now used for all http requests, the videos and sounds are displayed
sooner, ...)
translations files updated to the latest
version
Here is a fix (optional patch) for the game
about various things like:
improved checkpoint time deltas
closing of application in laps mode
hide to close modified in cam 3
force opponent visible keep hide to close
and set number
very high shadow problems on some graphic
boards
reflections in desert water in more
configurations