Added
a new special location: “Bridges of Trial”, unlocked by completing “Dunetown
Base”. Individual players can now pause the game up to 3 times in multiplayer
games. Added a pause counter to the pause window. Fixed several issues
related to the regional chat channels. Now these channels should work properly
again. Added Russian, Spanish, Italian, and Chinese regional
channels. Limited the acceptable characters in a user channel name. Fixed
several Vista related issues under restricted user accounts, like non-playing
movies and forgetting the CD key entered by the user. Fixed some character
portraits: High Priest XLII in “Caught in the Web”, the technicians in
“Following the Crumbs”, the Surgeon in “New Enemy”. Fixed the effect icons in
the Selection Info window when a mob or boss is selected. Fixed some effect
descriptions and icons for the variants of the Confuse action. Removed the
obsolete description identifier that showed when the Tribes’ structure was
selected in “New Enemy”. Fixed an issue related to picking terrain points at
bridges. Units that have died on a bridge will fade out out instead of
sinking into the ground. AoE action decals now correctly represent the area
affected. The conversation lines in story missions are now correctly visible
at screen resolution 800x600. Fixed a bug that caused the cursor not to be
changed when selecting items. Fixed an untranslated ‘Alert’ message box
title. The Statistic window is now hidden immediately on exiting the
lobby. Apostrophes, quotation marks, etc. should appear correctly in the
items’ tooltips again. Addressed some crash-related issues under
Vista. Moved the numerical indication for Power in the selection info window
a little to the right (4-digit health values used to overlap its icon
sometimes). Fixed crashes related to incorrect model cache flushing on
closing a map. Sound volume now should be restored to previous levels when
switching to/from the game.